Young - Ultralearning
-
Notions of memory:
- 3 types:
- Degredation
- Memory degrades as time goes on
- Lock and Key
- Memory stays, but the key to it disappears, which is why it requires certain cues
- Overwritten
- Memory stays, but is overwritten by others
- Degredation
- 3 types:
-
Carefully design drills
- Choose for direct practice
-
Take notes as questions instead of answers to practice retrival
-
Best feedback is informative and usable, but any feedback is better than none
- Important to know which parts of feedback is useful for signals
- Carefully and tune learning environment
-
Procedural skills, such as biking, are more easily remembered
- Turning rote learning into procedural learning is one fo the best ways to remember
- Same with overlearning, keeps the memory for longer
-
Steps for a project:
- Metalearning:
- Research into typical ways of learning this skill
- Make sure to set realistic, achievable goals
- Focus:
- Block aside time to actually work on the skill a la Newport - Deep Work
- Directness:
- Directly tackle the skill in the format you’ll be using it in with similar environments
- Retrival:
- Is time being spent passively or actively retriving it? Can things be recalled from memory without looking at notes?
- Feedback:
- Is feedback honest? Is performance being improved as part of the feedback?
- Intuition:
- Do I understand the things I’m learning or is it rote memorization?
- Experimentation:
- Are new techniques being tried beyond the current resources?
- Metalearning: